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Reward Modeling for Multi-Agent Orchestration

King Yeung Tsang, Zihao Zhao, Vishal Venkataramani, Haizhou Shi, Zixuan Ke, Semih Yavuz

Published
Jun 11, 2026 — 17:16 UTC

Problem
The paper addresses the challenge of training orchestrators for Multi-Agent Systems (MAS) built on Large Language Models (LLMs), which is often limited by the need for extensive human supervision and high computational costs. Existing frameworks for orchestrator training and test-time scaling typically rely on costly sub-agent rollouts, which are inefficient and hinder scalability. This work is a preprint and has not undergone peer review.

Method
The authors propose Orchestration Reward Modeling (OrchRM), a self-supervised framework that evaluates orchestration quality without requiring human annotations. OrchRM constructs win-lose pairs from intermediate artifacts generated during multi-agent executions, which are then used to train a Bradley-Terry reward model. This approach allows OrchRM to operate directly at the orchestration level, bypassing the need for sub-agent rollouts. The framework is designed to improve training efficiency, achieving up to 10x reduction in token usage during training. The authors do not disclose specific architectural details or the exact training compute used, but emphasize the efficiency gains in the orchestration process.

Results
OrchRM demonstrates significant improvements in both training efficiency and performance on various benchmarks. The framework achieves up to 10x reduction in token usage compared to traditional methods. Additionally, it enhances MAS test-time scaling performance by up to 8% in accuracy across multiple domains, including mathematical reasoning, web-based question answering, and multi-hop reasoning. These results indicate that OrchRM effectively transfers its gains across different tasks, showcasing its robustness and scalability.

Limitations
The authors acknowledge that OrchRM’s reliance on intermediate artifacts may limit its applicability in scenarios where such artifacts are not readily available. Additionally, while the framework shows promise across several domains, the generalizability to more complex or less structured environments remains to be validated. The paper does not address potential biases in the win-lose pair construction process, which could affect the reward model’s performance.

Why it matters
The introduction of OrchRM represents a significant advancement in the orchestration of multi-agent systems, particularly in reducing the dependency on human supervision and computational resources. By enabling efficient reward-guided training, OrchRM paves the way for more scalable and robust multi-agent orchestration strategies. This work has implications for future research in MAS, particularly in enhancing the efficiency of training protocols and expanding the applicability of LLMs in complex multi-agent environments, as published in arXiv cs.AI.

Turing Wire

By Turing Wire editorial staff · Jun 11, 2026 · Editorial standards →

Source: arXiv cs.AI